Friday, 25 April 2008
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Final Reflections on 4210
Before this module, I have never thought about how a product was designed, unless, of course, if the design is atrocious, I will complain about it. However, good designs were often taken for granted. As Mr Reddy mentioned in one of the lectures, we never notice the design of a product unless it is a bad design and it caused us problems while using it.
I remember asking Mr Reddy about the key to this module and he said "Insight". Well, I can't claim to be an expert on user experience and design after taking this module, but this module has definitely invoked many mind provoking thoughts. Now, when I chanced upon a good product, instead of taking the design for granted, I will start to ponder on the design and try to visualize the process of designing and why the design is good.
As mentioned in the post on the project, I learned a lot of new techniques in this module and I have a refreshing take on research. In the previous modules, what we learned are mostly the typical quantitative methods such as surveys etc. However, this module is eye-opening in that it broadens my research knowledge with the introduction of methods such as laddering, card-sorting, 4 pleasure analysis etc. These methods are not only fun to use, but also allows user subjectivity.
All in all, I feel that the one thing most important about design and user experience is enjoyment. A design is good and results in high-quality user experience when the user enjoys using it.



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