“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.” - Antoine De Saint-Exupery

Friday, 25 April 2008

  • Final Reflections on 4210

    Before this module, I have never thought about how a product was designed, unless, of course, if the design is atrocious, I will complain about it. However, good designs were often taken for granted. As Mr Reddy mentioned in one of the lectures, we never notice the design of a product unless it is a bad design and it caused us problems while using it. 

    I remember asking Mr Reddy about the key to this module and he said "Insight". Well, I can't claim to be an expert on user experience and design after taking this module, but this module has definitely invoked many mind provoking thoughts. Now, when I chanced upon a good product, instead of taking the design for granted, I will start to ponder on the design and try to visualize the process of designing and why the design is good.

    As mentioned in the post on the project, I learned a lot of new techniques in this module and I have a refreshing take on research. In the previous modules, what we learned are mostly the typical quantitative methods such as surveys etc. However, this module is eye-opening in that it broadens my research knowledge with the introduction of methods such as laddering, card-sorting, 4 pleasure analysis etc. These methods are not only fun to use, but also allows user subjectivity.

    All in all, I feel that the one thing most important about design and user experience is enjoyment. A design is good and results in high-quality user experience when the user enjoys using it.  

  • Reflections on Smoke and Mirrors Article

    Every fine designer should or would probably know that a good design marries both aesthetic beauty and functionality. Very rarely do we heap praises on a design that is high on functionality but visually repulsive or vice versa.

     

    As the author pointed out, a truly good designer would probably already know, either through intuition or experience, what constitutes a great user interface. This is not to say that user research is completely useless. Research, both qualitative and quantitative, are useful in allowing the designer to better understand the situation and customer needs; in some cases it can provide valuable insights that will aid the designer in developing a better UI or in others, it may simply act as an affirmation to what was already anticipated. The key to useful research is of course interpretation, and this applies to both qualitative and quantitative analysis. All that research information is nothing if it cannot be rightfully interpreted and integrated.

     

    It was highlighted that some designers and consultancies go as far as to make “scientific” user research the very foundation of their design process. In some cases, they even intentionally attempt (because they have never succeeded) to make subjective qualitative research look objective.

     

    In my opinion, politics is most often the culprit behind such dubious and incredulous attempts. More often than not, these corporate bigwigs who are on the branding or marketing committee are clueless about design. Sad to say but in reality, numbers rule the world hence credit is given more to quantitative than qualitative analysis. To these boardroom executives, only quantitative material is justifiable. Thus I am not at all shocked that design agencies would devise means and ways to pander to their clients’ wishes. After all, just as the ideal of empirical, science-based user-centered design is something that we aspire to but never reach, the same can be spoken for artistic integrity as well.

     

    Therefore it comes as no surprise that companies such as Eyetools would seek to give the impression that without the eyetracking studies we (and the site’s owners) would have no idea how or if each design was working. It is all marketing puffery, in no less fuelled by management’s obsession with quantifying and making a science out of just about everything.

     

    Nonetheless, it is comforting to note that author did discover a branding agency that was upfront and honest that their final report, despite utmost care, was “not scientific”, that it was research, but it was entirely qualitative and subjective. Hopefully, the appreciation of qualitative data is something that will be recognised more fully in the future and not just something we aspire to but never reach.

     

     

     

Monday, 14 April 2008

  • Project: Phase 3 and Reflections

    I shall talk briefly about the final phase as the details are in our group report. In this final phase, I learned a lot about the different kinds of useability tesing methods and evaluation methods. Card-sorting, prototype testing etc were all new to me and hence this was an interesting learning journey.

    The process of creating a new product, in this case a website, is no doubt a tedious one. I never thought that creating a new product takes that much effort and thinking, but I guess you never know till you experience the process.

    In this project, I feel that the hardest part was creating a product that users would like and enjoy using, in other words a product that will result in high quality user experience. It all seems so easy at first, but when you really start on it, it dawns on you that it is one of the hardest thing to do as user experience is so subjective.

    In creating our website, we had to constantly ask ourselves this: How do we create something that every user will like and enjoy using? Is it even possible? Well, perhaps it is not possible for Each and Every one of our user to like our website, but it is possible to maximize the number of users who like our product. I feel that the key lies in simplicity. We should never underestimate the power of simplicity. A simple website can speak volumes as compared to one that is messy and cluttered (as implied by the quote on the top of my blog). Hence, I feel that simplicity will never go wrong. In "The non-designer web book" by Robin Williams and John Tollett, they said: " It takes a very self-assured designer to recognize and act on the power of simplicty". Indeed, this is very true.

    While trying to make our website as simple and as user friendly as possible for our users, we practically drained all our brain power. It is really not as easy as it sounds to make something simple and easy to use. Firstly, as we are the people designing it, what might appear straight forward and clear cut to us might not be the case for a first time user. Next, we have to consider not only usability but also aesthetics and the overall package. This is where our usability testing really helped. When we first presented our information architecture in class, Mr Reddy and many others were confused (though we thought it wasn't at all confusing as we were the ones who came up with it). Through their feedback, and feedback from the card-sorting and prototype testing, we managed to improve on it and incorporated these suggestions into our high fidelity prototype. And indeed, our high fidelity prototype tetsing yielded more positive results, though of course, there are still areas that we should improve on.

    A last point to make is that what we learned about design being an Iterative process has never been more true, especially when the product is a website and making changes to it is much easier than changing a tangible product after it has been lauched into the market.

     

  • Project: Phase 2 - Define

    Personas- Advanced, Novice and Anti Users.

    My task was to build the profile of the anti user persona, hence I will talk briefly about the anti-user here.

    Initial Anti User Persona:

    • Zhang Jie, 22
    • Mathematics Major
    • A Chinese National
    • Thrifty
    • Needs: Cost-saving products

    In presenting the initial anti-user persona, Mr Reddy gave us some suggestions. He felt that as our target group are university graduates, and both our advanced and novice users are SIngporeans, we should make our anti-user persona consistent.

    Therefore, our New Anti-User Persona:

    • Albert Leong, 22
    • Mathematics Major
    • Singaporean
    • Habit of readings every section of the newspapers everyday, regardless of how busy he might be with projects or assignments as readings the newspaper has become an integral part of his daily routine.
    • Needs: Cost-Saving products and Assurance that product will be worth the money spent

    Experience Strategy for New Anti User Persona- Albert Leong

     

    There is a need for our persona, who believes in traditional values and in the value of thrift, to always opt for the most cost-efficient product/method.

     

    In addition, due to Albert’s need to be assured that the product is worth spending on and that the product is a good, there is a need for favorable reviews either through the media or by word of mouth.

     

    Therefore, there is a need for the product to be cheap, be worth their money and be good enough to gain favorable reviews by critics and users. Otherwise, they are not likely to spend unnecessarily; especially when there are other cheaper ways to obtain what they want (eg. Newspapers).

     

  • Project: Phase 1 - Discover

    Initial Idea:

    We took a long time in coming up with ideas. The three of us were quite stumped as we approached this task from the wrong angle. First let me share our intial idea:

         Product:

    • Collectable Wine bottles for Art and Wine lovers
    • Beautiful Impressionist paintings using the works of Claude Monet and Mary Cassatt
    • Crafted beautifully on the interior of wine bottles
    • To stir the senses; taste, scent and sight

          Producer: Vina Ventisquero

    • A Chilean winery : One of the world’s leading wineries
    • Chileno Range of Wine bottles: Designed with distinctive looks
    • Well known for its innovative use of technology
    • Aim: “Achieve excellence and always advance a step forward”

    We thought it was a good idea as we approached this task by first thinking about the products and its users. Upon discussing it with Mr Reddy, we realized that there might not be a need for our product and more importantly, we realized that our approach was wrong. What we really should have done was first look at the needs of a targeted group, then think of a product to match their needs, instead of starting from the product without considering the needs first.

    Therefore, we had to change our idea. We first picked a target segment: university gradates. We then thought of their needs and frustrations. Finally we thought of one need: need to catch up with current news but unable to due to lack of time. Hence, our new idea is as follows:

    • Producer:  most likely a news provider company, such as CNA

    • Product: something to the likes of short and sweet newsflashes, using a medium that is accessible to all students

    We then did a needs analysis on 9 of our potential users using the laddering technique. A summary of the findings are as follows:

     

    • We surmised that the needs of students with regards to news are as follows: timeliness, convenience, speed of finding, and maximum control over the way (time, place, type etc) they consume their news.
    • Timeliness involves being able to get real-time news immediately. With such advanced and evolving technology, this is expected of all news sources. Next, convenience pertains to ease of finding the news they want, while speed of finding refers to how fast they are able to find what they are seeking. As for maximum control over the way they consume news, this involves having access to the type of news they want, the news sources they prefer, the way news is presented to them, the place they prefer to catch up on the news, and the time at which they choose to do so. In addition, it also involves having control over the first three factors.

     

    Conclusion of Phase 1: Needs Indentified!

    To improve the well being of students, and to make it easy for them to do something that is important to them, we want to cater to the needs of the students and provide them with a news source that allows them to be able to consume the news in their preferred way despite their busy schedule.

Wednesday, 26 March 2008

  • Assignment 3- Emotion Design Probe

    Basically, we chose to focus on LT8 for our assignment. Given that LT8 is one of the newer lecture theatres, we hope to find out more about its usability. To find out about the learning experiences of students in LT8, we went to LT 8 to observe students during a Social Work lecture, and we conducted interviews with a few students after the lecture. In addition, we interviewed a few of the students we know to find out about the things they liked and dislike about LT8. The latter interviews were conducted using the laddering technique we learned in class.

     

    Steps Taken:

     

    1) Ethnographic observations at LT8 (During a Social Work Lecture)

     

    When we were observing students at LT8, we tried to make ourselves inconspicuous, but it was relatively hard to conceal ourselves, hence we did not take many pictures. Nevertheless, we were sitting at the last row, and in the row right in front of us, one of the students was playing some online shooting game on his laptop! We were quite surprised as he played the game throughout the whole lecture and did not pay any attention to the lecturer.

     playing games in lect

     

    We also noticed that while some students were talking among themselves and doing their own stuff during the lecture, some of the students were devoting full attention to the lecture without being distracted by those who were chatting away.

     

    paying attention

     

    talking students

     

     

     

    2) Interviews with students after the Social Work Lecture

     

    We interviewed a few students after the lecture to find out about their learning experiences. What we gathered from these interviews was that given the same product/facilities, different people can have totally different experiences. For example, Michelle, 21 finds the learning environment in LT8 conducive while Tang, 19 finds LT8 too big and hence he is unable to focus his attention. In addition, Michelle could find nothing bad about LT8 to complain about while Tang could find nothing good about LT8 to talk about.

     

    3) Interviews with students on LTs in general

     

    According to our participants, the positive aspects of the FASS’s LTs in general are its pleasing aesthetics and comfy seats. These elements help students concentrate better during lectures. However, despite the comfort of the seats, the spacing of the seats in the LTs is deemed to be too cramped together. This increases students’ fear of falling and hurting themselves when they are walking in between rows. The low temperatures in many LTs also affect students’ ability to focus and students’ rate of taking down notes.

     

    4) Interviews with 9 students using laddering technique (Focus is on LT8)

     

    Each of us interviewed about 3 students, and through the analysis of the ladders, we found out again that experiences are very subjective. An element that an individual likes might be disliked by another individual. In some cases, different participants may like or dislike the same characteristics, but their main source of like/dislike differs. There are many examples from 9 ladders and I will cite a few.

     

    Example 1) Seats:  23 year-old Khoo feels that the comfy seats help her concentrate better but the main reason behind her liking of the seats is money related. On the other hand, 23 year-old Jason expressed his dislike for the “lousy seats” as the table is too small and it inconveniences him, thus distracting his attention and affecting his grades.

     

    Example 2) Location: 25 year-old Alvin disliked the location as it’s inaccessible and his chances of being late increase when he has a lecture at LT8. This reflects badly on his self-image. For 22 year-old Yvonne, she likes that LT8 is near to the canteen as she can get food easily and quickly. It is time-saving for her and her main reason behind this liking is to get good grades.

                       

    An interesting point to note: a LOVE/HATE relationship with LT8 is possible.

    For instance, 24 year-old Poh and 23 year-old Ding, cited the location as BOTH a good and bad characteristics of LT8. 23 year-old Ding dislikes the inaccessibility of LT8 and his main reason lies in the frustration he feels when he is late and has to walk a long way to get to LT8. However, the fact that LT8 is near the canteen is something he likes best about LT8 as quick access to food and drinks is important to lighten him up and help him study better.

     

    5) Summary of Analysis

     

    To sum up, an element that is a sacrifice to some might be a reward to others. What some students find appealing about the LT might be exactly what others find appalling about the LT. Moreover, though the things that some students like and disliked about LT8 could be the same, the reasons behind their liking and disliking is subjected to their individual experiences. Experiences could be a positive or negative one for the same module lecture in the same LT. It is all dependent on the individual. The key is Subjectivity.

    “Objectivity requires taking subjectivity into account.” Lorraine Code

Friday, 08 February 2008

  • Reflections on Assignment 2 and its corresponding Lecture

    During our third lecture, Mr Reddy mentioned something interesting. He said that if a designer designs something for a mass market, it is possible that no one might want to buy the product. However, if a designer designs a product with a specific person of a target audience in mind, the designer can be sure that at least one person will buy the product. And it is better to have one person buy it than no one. I thought this is a very interesting point, as it links back to the point of individualism, and how individualising a product will increase its appeal to the user.

    With that in mind, I started on Assignment 2. After I was done with the 4 pleasure analysis, I learned something new: Whether something is a user's need or appreciation pleasure is subjective. It depends on what the user is willing to settle for, what is most important to the user, and his or her perceptions and values. I say this because after analyzing my imaginery subject and reading about the imaginery subject in the lecture notes, there are certain similar characteristics I classified as need pleasure while Mr Reddy classified as appreciation pleasure, while there are certain characteristics I classified as appreciation pleasure while Mr Reddy classified as need pleasure. I realize this is due to the fact that my imgainery subject and his imaginer subject has a different history and character.

    I did some research online, and I found an interesting article (URL: http://www.designverb.com/2007/11/11/vilayanur-ramachandran-a-journey-to-the-center-of-your-mind/). According to the author, designing is about figure out why someone likes, hates, or experiences a design differently. Everyone has a different experience growing up, hence, there is no such thing as an exact definition but only dynamic definitions. And after reading it, I totally agree with him. This also makes me realize how difficult it is to design a good product that will please everyone. Again, this reiterates the point that Mr Reddy made. Since you can't please everyone, make sure you can please at least one person.

     

Thursday, 31 January 2008

  • Assignment 2: 4 Pleasure Analysis

    Product my partner and I picked in class: A pair of black heels

    heels

    Description of the product:

    The product is a pair of sleek, elegant and classy black heels. However, combined with the unique and funky strap, the overall look of the heels spells an image of professional sophistication with a touch of naughtiness.

    A Summary of the Reverse Marketing Analysis done in class

     

    The target user will be an young female in her late twenties to early thirties. She is climbing her way up the corporate ladder, and being a competitive go-getter, she has no qualms about using unethical means to get to the top. She works hard and plays hard, and she spends her monthly earnings without second doubts. She does not have any savings, but as a conscientious person, she doesn’t overspend. As she is a very attractive female, she always believes that she will eventually settle down with a wealthy and older man. Right now, she is just having fun and trying her best to score at her workplace.

    The sleek and elegant black heels, combined with the kinky and fashionable strap, shows that she is able to assert her creative individuality without going over the top. Hence, my guess is that she works in the creative industry as an advertising executive.

    She is apathetic about politics as she cares only about her work and having fun. On weekends, she spends time working out and on her beauty regimen.

     

    Target User Profile

     

    Imaginary subject: Rebecca is a 29 year-old advertising senior executive working at Saatchi and Saatchi. She is a single, materialistic, and an extremely competitive Singaporean. She loves challenges and hates to lose. She works late everyday, and she even meets clients on weekends. She has few close friends, due to her competitive nature, but she has a lot of suitors. She dates many guys, and she only accepts dates at exclusive and up-market restaurants and clubs. The men she is attracted to are usually wealthy, successful and generous. She does not believe in love, but rather, she believes in the power of money. This could be due to her childhood and history.

    Her parents are poor, and her father is a compulsive gambler who haven been working since she was young. Her mum works as a coffee shop assistant to bring up Rebecca’s sister and her. Hence, since young, she has leaded a very tough and thrifty life. That is also why she fears poverty and is constantly striving to earn more money.

    She graduated from NUS’s business school when she was 23, and since her graduation, this is her 4th job. As she is ambitious and talented, she has no qualms about switching jobs when a better opportunity comes along.

    She drives a BMW 3series because she is unable to afford the 5series at this moment, but she still wants to portray an image of success and affluence. Image and status is everything to her. She shops at designer boutique and buys only designer clothing and accessories that will enhance her status.

    Every night after working late, she will dine and wine with dates or like-minded friends at fancy restaurants. However, she does not stay out too late. Upon reaching home, she will take a long bath to relax herself, and subsequently, she will check her emails. If she is still not too sleepy, she will continue working on her advertising projects.

    She has long wavy black hair. She doesn’t dye it as she wants to look professional. At work, she ties up her hair to convey an image of professionalism, but after work, she puts it down and lets her wild side out.  

    On weekends, other than working, she goes for her weekly gym and spa sessions to rejuvenate herself for the next week. She is a member of a few exclusive gyms and spas located at downtown orchard road. Her close friends are very similar, all ambitious and materialistic. And she often meets them during weekends to shop, go to the gym, or go to the spa. She also tries to have dinner with her family once a week. Deep down, she is proud of her accomplishments and her current status in society, given that she comes from such a humble background.

     

    Four-pleasure Analysis of Rebecca

     

     

    Socio-pleasure:

     

    • Rebecca revels in her glamorous lifestyle. She loves the prestige she gets from her high-paying job. Being that high up the corporate leader, she derives pleasure from knowing that she is successful and that others know it too. (Need)
    • As she job enables her to socialize with the wealthy directors and well-to-do businessmen, she takes pride in having many connections in the elite world of rich people. (Appreciation)
    • Though she is an independent and successful woman, she never forgets her roots and she enjoys the company of her family members as she can truly be herself in front of them. Therefore, she makes it a point of visiting them at least once a week. (Need)

     

    Psycho-pleasure:

     

    • Rebecca’s job requires that she comes up with creative ideas all the time. Her clients often have demanding requirements, and it is her job to come up with ideas to meet these requirements. Though it is tough, she actually loves it each time she overcome these challenges. (Need)
    • As a highly sought after executive in one of the most prestigious advertising firm, she earns a lot of money. Therefore, she is very proud of her achievements. (Appreciation)
    • Her high position in her company puts her in the position to lead. She has a group of junior executives under her and the fact that she has more authority than most in her company gives her a powerful feeling. Her huge salary every month added on to her feeling of power as she is able to afford a lot with it. “Money is power”. (Need)
    • Her attractiveness and popularity with the opposite sex is also something she takes pride in because she enjoys being the center of attention. (Appreciation)
    • When she is feeling blue or stressed out, sometimes she would spoil herself with her favorite food. She loves ice-cream, cakes and chocolates. And again, she goes for the upscale brands. She feels that a tub of strawberry cheesecake ice-cream and a slice of rich, warm, chocolate cake will drive all your troubles away. (Appreciation)

     

    Ideo-pleasure:

     

    • As Rebecca hates to lose in anything, she believes that competition fuels one’s drive to work harder and since improves one’s performance. She has always welcomes challenges, and has never failed to overcome any. (Need)
    • Due to her humble background, and the fact that her family couldn’t afford much when she was young, she goes only for the best stuff now. Knowing the power and importance of money, and having experience how painful it is to not have much money, she is very materialistic now. She seeks material comfort. (Need)
    • She buys only designers stuff due to her need to be perceived by others as a woman of sophisticated and expensive taste. That is also why she loves to dress in black, black spells sophistication and elegance. (Need)
    • Through her hard work, she has come a long way. That’s why she strongly believes in the adage “If there’s a will, there’s a way.” (Appreciation)
    • She works hard and plays hard as she believes that it is important to maintain a balance in life. (Need)

     

    Physio-pleasure:

     

    • She loves taking long jasmine-scented baths as she loves the smell of jasmine leaves.  She finds the smell of jasmine leaves very comforting. This could be because her mother used to wear jasmine-scented powder. The long baths also loosen her muscles and find relax them. (Appreciation)
    • She goes for Pilates, yoga, and gym training sessions on a regular basis. It is very important for her to maintain her lean figure as she has to constantly meet clients and looking good in the eyes of others is extremely important to her. (Need)
    • After a hard week of work and play, she usually feels worn out by the end of the week. Her spa and massaging trips helps to reinvigorate her. She always feels restored and ready to take on the world after these trips. (Need)
    • When she is stressed out, she likes to have a couple of glasses of wine to calm her nerves. Also, when she has just completed a project, she will reward herself by drinking expensive wine in larger quantity. (Appreciation) 

    Physio

    Socio

    Psycho

    Ideo

    Staying in shape

    Glamorous lifestyle

    Sense of accomplishment

    Competitive streak

    Rejuvenation

    Social prestige

    Overcoming challenges

    Materialism

    Physical and mental relaxation

    Good relationship with her family

    Feeling of power

    Expensive and sophisticated taste

    Intoxication

    Networking with wealthy businessmen

    Comfort food

    “Never give up” attitude

     

     

    Center of attention

    A balanced lifestyle

    Product Benefits Specification

     

    Criteria to meet Need pleasures:

     

    • Phone should be designed by a luxury brand
    • Phone should cost more than the average phone that the typical users buy
    • Phone’s appearance should balance sophistication with fashion
    • Phone should be black, looks sleek and elegant
    • Phone should also have a large enough memory to store the contact details of her clients and her meeting scedules

    Criteria to meet Appreciation pleasures:

     

    • Phone should look alluring enough to attract attention
    • Phone should look impressive enough so that she can proudly use it during her meeting with clients
    • Phone should have features that would facilitate her interactions and building of relationships with important social/business acquaintance and friends

    Recommended Phones:  

     

    1) Prada Phone

     

                                        3G prada phone

                              Image Source: http://meanderin.files.wordpress.com/2007/10/lg_prada1.jpg

     

    The KE850 Prada Phone by LG will be most suitable for her. It is a designer 3G cell phone and it costs around 700-800 Singapore dollars. The ultra-thin profile of just 12 mm gives the phone a sleek and elegant look. The black exterior and touch-screen interface speaks of sophistication too. Appearance wise, it is perfect for impressing her clients and attracting attention in a subtle way.

                                            

       prada phone side view                       3G prada phone

       Image Source: design.aim.com/.../2007/03/prada_phone.jpg

     

    Features wise, the external memory slot will allow her to store as much information as she need to by simply getting a memory card that has great storage place. In addition, the extra-wide touch screen interface that covers much of the phone's surface will enable her to make quality 3G phone calls with her clients or friends.

     

     

Saturday, 26 January 2008

  • Assignment 1 - Product and Emotion

    A little something about my chosen Product: Vodka

    Vodka is the best mixing liquor of all of the base spirits as it has no distinct color, taste or aroma. Since vodka has no distinct taste, an important difference in the various brands is their texture on the tongue, or mouth feel. Less expensive brands will generally be hotter and burn in the mouth (about.com) However, in a vodka tasting review by the New York Times, it was found that higher-priced and better-dressed vodkas isn't always better.

    Behavioral Design: Smirnoff

    In a blind-tasting of vodkas by the New York Times, Smirnoff was found to taste better than other more expensive and more prestigious brands. Smirnoff is one of the best-selling vodka in the United States, though it is a definite step down in status, marketing and bottle design.

    smirnoff_wodka

    Image source: www.irishblogs.ie

    Reflection

    Smirnoff is relatively cheap and affordable compared to other vodka brands. Though there's nothing spectacular about its appearance (the bottle design is quite common), it is value for money. Status wise, Smirnoff is nothing extraordinary as it is a common man's vodka. The applaudable taste and affordable price makes it a "trusted" brand for the average user as it never fails to satisfy.

    User experience

    I am satisfied with the taste of Smirnoff, and given that its affordable too, I do not mind the plain design and the step-down in status. That's why I continue to consume Smirnoff. Smirnoff is still a popular brand in the market as its functionality never fails and it satisfies our most basic expectations in drinking vodka: taste and cost.

    First Visceral Design: Van Gogh Vodka

    Valued by collectors, Van Gogh's hand designed bottles are works of art. Each of the 19 flavours of Van Gogh vodka has a unique design, reflecting the styles and themes of famous dutch painter Vincent Van Gogh's works.

    vincentr_van_gogh_vodka

     Image Source: www.stuwww.uvt.nl

    van gogh upclose

    Image source: www.liquorlog.blogspot.com

    Reflection

    With the beautiful and unique design, the intial impact of its appearance is powerful. As the painting in each bottle design is crafted in the interior of the pretty and sleek glass bottles, the first feeling that comes to mind in the first interaction with the vodka is one of ethereal admiration. As the saying goes "First impression counts", and I guess this is really true. Even before tasting the vodka, I had a very high and positive opinion of it after examining the design on the bottle.

    User Experience

    The smooth finish and variey of flavours contribute to a satisfying experience. In addition to the charming designs, the overall experience is a satisfying and delightful one.

    Second Visceral Design: Bong's Spirit super premium Vodka

    The tagline for this vodka is "The art is in the bottle", which is very true. Initially, I have decided to use Van Gogh vodka for my visceral design, but a further search online lead me to the Bong vodka. Upon seeing those cute and exquisite bottles, I thought I just have to use it too.

    bong-vodka-1

    Image source: www.ozoux.com

    Bong_Spirit_Vodka_small

    Image source: www.answers.com

    Reflection

    The exquisite and unique design of the bottle contribute to an initial liking. It was sort of "love at first sight". Though I have never tried it, I feel that I will love it. Reviews also showed that the smooth taste of the Bong vodka has made it a success with its users.

    User Experience

    Released in 2006 and designed in the shape of a bong, the Bong vodka stands apart from other vodka brands. The trendy design gives users an initial good liking, as does the Van Gogh vodka, and it is my favourite vodka design. Of all the vodka I've researched on and tasted, I love the Bong vodka the most. The fashionable design makes me want to taste the vodka, and speaks volumes about the brand. The image that is associated with drinking the Bong vodka is one of trendiness and fashion.

    Reflective Design: Jean-Marc XO Vodka

    The American Academy of Hospitality Sciences gave it a 5 star rating and according to them, Jean-Marc XO vodka is the only premium vodka to achieve the highest level of quality. Distilled 9 times (the typical vodka is distilled around 4 times), it is a hand-crafted vodka.

     jmxo-entry-2

    Image source: www.jmxo.com

    Reflection

    Going beyond behavorial and visceral designs, Jean-Marc XO vodka is dubbed " The Connoisseur's Vodka". It is an exquisite and one of the most expensive brands among vodkas (http://most-expensive.net/vodka-world). Being a luxury vodka, the image Jean-Marc XO vodka protrays is one of class and elegance. Having a long smooth finish and no afterburn, this elegant vodka speaks of prestige, and expensive taste.

    User Experience

    Being a hand-crafted vodka, each bottle is individually numbered to reflect its hand made craftsmanship. This gives its user a special feeling and sorts of individualize each user. As Mr Reddy mentioned in class, individualization is sometimes the key to creating a successful product. Superior taste, high status in the industry, combined with the fact that no expense was spared and every detail was considered in its production process, Jean-Marc XO vodka provides a rich experience for its user. 

     

     

Sunday, 20 January 2008

  • Assignment 0 : Bad Design

    Bum Rests at MRT Stations

    bum rest copy

    User's Reaction - My feelings towards these bum rests

    I still remember the first time I notice those bum rests. It looks smooth and inviting. After a long day in school, I was worn out and I really wanted to sit down somewhere. So imagine my pleasure when I found empty seats (though I should have been suspected something when no one wanted to sit on these seats).

    I walked towards the seats happily, and found that I couldn't just sit on them as they were very tall. Feeling short, I looked around to ensure no one was notcing me, and I had to propel myself onto them as they were simply too tall.  To my dismay, my bum started to slide off the seats. I couldn't support myself with my feet as they didn't even reach the ground. At the end of the humiliating slide down those seats, I didn't even dare look around to see if anyone was laughing at me. I was simply too embarrassed and from then on, everytime I see them, feelings of distress and chagrin will surface again.

    Lesson I learnt from the interaction with the bum rests

    Ironically, the lesson I learned from using these bum rests is to never attempt to use them again. No matter how much my legs were aching, I never ever tried to sit on those bum rests again. Bearing with aching legs and heavy bags beats embarrassing myself in public. My mortifying experience with the bum rests have also created a bad impression of SMRT, as they are responsible for the installation of these bum rests. I guess the bottomline is: A one-time bad experience/interaction is enough to make a permanent bad impression and also enough to make one dislike the product design to the extent of not using it anymore.

    My Reflection of the bum rests and my reaction

    Although the outer appearance of the bum rests looks nice and shiny, it is not a good product to interact with. As mentioned on the wikipedia link that Reddy provided us with, a design should consider "moments of engagement" between users and the "ideas, emotions, and memories that these moments create". The design of the bum rests did not consider that. My perception of them is a bad one just after one interaction with it. The result of this interaction was a bad memory, bad feelings and a bad experience, which is why I feel that this design is a really bad one.

     

  • NM4210 First Lecture

    At the first lecture, I brought home an important lesson about User Experience: User Experience is not just solely about the design of the product, its the overall interaction the user has with the product. And all factors affecting the user's perception of the product has to be taken into consideration when it comes to the concept of user experieence. These factors can include the process the user went through while buying the product, the service of the sales person etc. Hmm.. Interesting, isn't it..

    Before today, I have never thought that things such as the service of the sales person will affect a user's experience of the product. But now that I think about it, it is indeed true. I can recall times from the past when the less than mediocre service of rude sales personnel had spoilt my delight in getting a new product.

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    • Name: Lim Xue Li
    • Gender: Female
    • Member Since: 1/20/2008